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SCHEDULE

Level 1, Hall 1D Lobby

10:00am // USPTO: Toys, Patents, and Trademarks: Protecting Your IP Rights in the US and Beyond

 

     Hear from an expert on patent and trademark basics. Toy inventors and innovators, learn strategies for pursuing domestic and foreign intellectual property rights protection.

12:00pm // Richard Levy's Ten Immutable Laws of Licensing Toys and Games

     

     The capacity for creating is shared in measure by everyone. The capacity to pitch and license concepts is known but to a few. Forty-year industry veteran Richard C. Levy has been through it all and has emerged victorious. He will entice you, encourage you, inspire you, and guide you through the perils and pitfalls of IP licensing. His advice is authoritative, practical, eye-opening, and based upon empirical experience. Nothing in his talk is theoretical. Give yourself an added edge. Bring yourself. Bring your questions.

1:00pm  //  You Have an Idea for a New Product? Now What?

    OK, you have your idea. Your napkin sketch is done. Now what? Join  Brett Klisch, president of Peru Meridian Studios, as he lays out the process of taking your idea from a concept to a manufacturable item. Topics will include best design practices, different manual hand building techniques, and the latest digital tools. This primer will help lead those new to product development through designing, prototyping, and engineering their product to present it for licensing or prep it for manufacturing.

2:00pm  //  Sourcing Products and Manufacturing Overseas

 

      Going to China to manufacture is what everyone hears about. What how do you do it. With language and cultural barrios navigating Asia is a daunting task. Who can you trust, what testing needs to be done, how do I bring it back into the country. In this class Charles Berzon of Pro Source Global will go over the various manufacturing methods and how to engage with the factories correctly to get your ideas made in a correct efficient and safe way. Going to China to manufacture is what everyone hears about. What how do you do it. With language and cultural barrios navigating Asia is a daunting task. Who can you trust, what testing needs to be done, how do I bring it back into the country. This class will go over the various manufacturing methods and how to engage with the factories correctly to get your ideas made in a correct efficient and safe way.

3:00pm  //  3D Modeling for Toy Design with ZBrush

ZBrush sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture, and paint virtual clay in a real-time environment that provides instant feedback. When you use ZBrush you’ll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators, and artists the world over.